When did devs state afk travel would be fully safe? I'm curious, because if they did state that then secure autopilot couldn't have been a bug.It's not more or less afk travel. Auto-pilot additionally supports _offline_ travel. That comes with a consequence of being safe, especially if you chose"select safer" that is supposed to avoid 0.4 and reduced. It doesn't always (because of bugs) and can not consistently (because of some high sec systems being surrounded by reduced sec).
I never supposed it was safe; I had just guessed cellular sucked enough that no one could lock fast enough. Occasionally, when I'd be semi-afk traveling, I'd see a little damage done to shields when passing through null-sec. This made me believe once bigger ships came in I'd be in a position to become one-hit, and it would no longer be safe.